Vizor Interactive game developing company office

The project of game developing company office is a bright, modern and functional office, which illustrates the ideology of a young and dynamically developing company. The work was performed consequentially – from room to room. The designers selected simple and available decisions for the project, in fact, the office illustrates their main approach – simple, but expressive. The basis of this project is the principle of  color coding of premises, and the accent was made on the details: strict navigation, furniture elements, non-intrusive graphics and decorations.  Office space is divided into several working rooms: a spacious kitchen, a meeting room, a hallway (where one may rest or do some workout) and bathrooms. The working rooms were designed according to wishes of each department. For example, workers of one of the departments were all fans of the Star Wars movies, that is why in their working room the walls are painted black and the lighting has a special effect that reminds of the movie. Almost all the furniture was designed by STUDIO11, but there are also furniture elements of the European leading factories (Gubi, Steelcase etc.).

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